Tim Sievert: 100 Creatives
Number 70: Tim Sievert
Years spent living in MN: 10
The daily grind for cartoonist Tim Sievert is probably dramatically different than most folks. His nine-to-five gig is at PUNY, an animation and design team that specializes in children's entertainment, print illustration, and interactive social media (their clients include Yo Gabba Gabba, the Cartoon Network, and the New Yorker). In 2008 Sievert published his first graphic novel, That Salty Air, a quiet-yet-striking tale about a son who seeks vengeance from the sea after his mother drowns. There's also The Intrepideers series, a collaboration with friend Brett VonSchlosser. In his spare time, Sievert posts regular installments of The Clandestinauts, an online comic inspired by Dungeons & Dragons.
Name three things that are inspiring your work right now:
1. Joseph Campbell's Mythos programs are on the Netflix instant queue. I really cannot stop watching them.
2. Playing Dungeons & Dragons. Believe it or not, I find playing D&D to be a remarkable springboard for story ideas, developing storytelling methods, and improving improvisational skills.
3. Knowing that I'll never be able to do all of the projects that I want to.
Name three things that inspired and/or motivated you as a budding creative type:
1. The need to prove to myself that I could make comics that people might want to read.
2. The great work of King Mini. Most cartoonists in the Twin Cities will agree with me, that King Mini is the artist we all strive to be like. What an amazing pillar of the creative community, whom I have the privilege of calling friend and boss.
3. My fellow MCADian cartoonists Brett VonSchlosser and Maxeem Konrardy.
What was your last big project?
My last BIG project was a graphic novel entitled That Salty Air, which was released in 2008.
What do you have going on now or coming up in the near future that should be on our radar?
I'm currently working on a weekly Dungeons & Dragons inspired webcomic called The Clandestinauts, as well as a new graphic novel about Bigfoot.
Creative/career high point (so far)?
The highest point for me is hearing from strangers that they've read my book, and kind of enjoyed it.
What has been your biggest challenge as an artist?
Falling into the belief that I should be a consumer of media rather than a producer. It's easy for me dwell on the frustrations of current projects, or the time it takes to get anything done instead of focussing on all of the great experiences I've had and work that I've done that I'm really proud of. I begin to doubt my abilities and the worthiness of my ideas to see the light of day. It's just so much easier to read a book than to write one.
How has the local scene changed since you began your career?
The local scene has really erupted in the past few years, from a cartoonist's point of view. MCAD is spitting out great cartoonists left and right, and local galleries are consistently hosting shows featuring comic art. The Twin Cities seem to be gaining a reputation as a major Midwestern cartoonist hub, and I only see this increasing in coming years.
If your life was made into a movie, which genre would it best fit under?
To be honest, it would probably be a quirky indie comedy. You'd be able to tell because you'd be bored and not laughing.
If you had to live in the world of a book, which book would you choose? Why?
Taschen's Magic 1400s-1950s because I'd get to wear a tuxedo all of the time while the devil pointed things out to me in books.
Looking for more? Check out Tim Sievert's Virtual News Log.
Do you have a suggestion for someone whose work we should be checking out? Feel free to leave your top picks in the comments.
Past creatives, so far:
81. Joseph Scrimshaw
80. Adam Turman
79. Raul Osorio
78. Kristin Berwald
77. Rudy Fig
76. Laura Fulk
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